Explore how core computer science concepts—algorithms, debugging, pattern recognition, and abstraction—can be taught without technology. Through an interactive activity and practical examples, attendees will gain equitable, scalable strategies applicable to any classroom, makerspace, or learning environment. (Great for grade 3-12)
You'll follow a systems-engineering walk-through that frames elementary and middle-school intro programming from a requirements perspective. You'll evaluate C, C++, Java, Python, Scratch, and TI-Basic against age-appropriateness constraints, note tradeoffs, and map a sensible progression. The presenter's "best" overall will surprise you.